I’m not too proud of it, but on July 23rd, 2017, I reneged on my promise regarding Summer Brutality 2017: I gave up. After completing 3/4 of Stage 4 of Castlevania Adventure ReBirth, I couldn’t go on any longer. The culprit? Good, old-fashioned hubris.
I’ve played many games before whose only differences between difficulty levels was a few more enemies sprinkled here and there. Huh-uh. Not the case with Castlevania Adventure ReBirth… Continue reading