Unpopular Gaming Opinions

(Click here to read the whole article on Gaming Rebellion.)

About 2 months ago, my feeds were swept up in the awesomeness known as #UnpopularGamingOpinions. Seeing a lot of my closest Twitter buds getting in on the action, I decided Continue reading

Clowny News 1/26/17

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Hello, 2017!

Hey hey, folks! Lumpz the Clown here, and I’m SO glad that 2016 is over! Despite the absolute personal shitshow that represented that 365 day block, I emerged out the other side none the worse for wear, and if you’re reading this, I assume you did, too!

I’ve said over and over again on Twitter that 2017 is the Year of the Clown, and I aim to not disappoint. So what’s in store here at Lumpz the Clown Entertainment? Let’s start with…

Vidme Migration

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How Final Fantasy Mystic Quest Predicted the Future

(Originally appeared on Vidme. Follow me for more content like this!)

Autosaves, long-grinding sessions, mind-numbing statistics, OH MY! Guess who decided to hell with that in the name of children, whilst also keeping the average overworked adult gamer in mind years later? SQUARE DID!

This video delves into my logic as to how the widely panned Final Fantasy: Mystic Quest predicted the future for us all! Kick back and relax, hit Play, and Lumpz the Clown OUT!

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Heart Grinding Exploit? | Castlevania II: Simon’s Quest

So there I was, working on my last beer of the night while playing Caslevania II: Simon’s Quest, when all of a sudden, I noticed two things:

  1. Time doesn’t pass when you’re inside buildings.
  2. Enemies that spawn on screen will endlessly respawn once you walk past a certain point.

Armed with this knowledge, I continued grinding until I experienced yet another phenomenon unique to the NES: you cannot earn more than 256 Hearts in Simon’s Quest. I’d experienced a similar issue when first playing Legend of Zelda many years ago, where you’re limited to 255 Rupees maximum.

However, I didn’t attribute this to the NES’s processor limitations until very recently (April 2nd, 2016 to be exact)!

Thanks to DubiousGamingOnline for the tip!

I’ve also heard banter in various Facebook groups that level-ups can only occur once inside mansions, so this exploit would only work for the soul purpose of farming hearts. However, as a longtime fan of Simon’s Quest, I was always more likely to die jumping/falling/glitching into water than taking enough damage, but hey, that could just be my own shaky understanding of how gravity works!

Perhaps I’ll have to test this theory out on stream someday

Thanks for watching, and Lumpz the Clown OUT!

Clowny Links Below!

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